The Story behind Hybrid
Before I begin, I need to apologise. I’ve been sitting on this one for quite sometime and should have really kicked this out a little sooner. So a year later, here it finally is!
Keeping to my tradition of pursuing the lesser known spectrum of games and documenting their history, a while ago I came across a particular game called Hybrid, a first-person shooter developed for the Sony PlayStation by MotiveTime Ltd.
If you haven’t heard of it before, it’s very likely due to it’s limited publicity and release, having only seen a release in both Japan and the United Kingdom.
After getting in touch with Jason McFee, the developer responsible for the artwork featured in the game, I was surprised to hear about the troubled development of the game. He provided his in-depth account of the game’s development that I’ve provided below.
Continue readingSentient Textures
I very recently extracted most of the textures used for the game Sentient. The game uses a pretty simple package format and most of the other formats therein are also pretty simple.
Continue readingMDK2 2214 Development Build
Today I’m happy to share a development build of MDK2 for the Sega Dreamcast, dated 30th of November, 1999.
Continue readingI'm back!
Goodness, I haven’t posted in a little while - whatever happened to doing a post a month? I guess I was struggling with even that much.
So I’ve been hard at work on an open-source remake of Hogs of War which has been making a lot of progress lately and because of that it’s really started absorbing a lot of my time.
If you haven’t checked it out you can find the project here. If you’re interested in the technical details, I highly recommend taking a look at the wiki and docs.
And I’ve provided a video demonstrating the work thus far on the project below.
I haven’t given up on this site, but on top of my work for OpenHoW, things have been crazy busy lately as I’ve been in the process of moving into a new house with my partner and almost immediately following that then went on holiday to Wales with my family.
The good news is I’m now back.
Dinosaur Planet: VOX
The following video is a collection of voice recordings for the “cancelled” game, Dinosaur Planet, which was eventually released as Star Fox Adventures.
You can download a collection of all the individual samples split up here - I’ve split them up in the hope that they may be easier to organize for anyone that wishes to spend the time to do so.
These sounds were included in a Kiosk demo of Star Fox Adventures which can be found here.
subscribe via RSS