Game
Halo CE & Legend of Alon D'ar Source Trees
There are some more fleshed out things on the way, slowly but surely, but until then we’ve recently made some more source tree reproductions available for those that like seeing that sort of thing (probably just me.)
This time we’ve got Halo: Combat Evolved, specifically generated from a pre-release build found here, and Legend of Alon D’ar, which was produced from symbols included in the retail US release (oops).
As you can probably see, and might have known already, much of the original Halo was written in C.
As for The Legend of Alon D’ar, it seems much of that was written in C++. The latter is referred to as FireFly, which was apparently an early working title (at least according to MobyGames, which provides no citation, because of course). Another working title was Eternal Blade.
Enjoy!
Primal Source Tree
As before, I’ve made the source tree for Primal available here for you to nose through to your content.
Keep in mind that there is no actual code here, but just the tree representing how everything, or more specifically the source code, was laid out during development. This might give you some ideas, clues, or just generally, hopefully, be interesting for you to see—personally I’ve found some of these rather inspiring when deciding how to set out my own projects.
Continue readingPoking and Prodding Titan A.E.
I peer amongst my assorted collection of unfinished works, noticing one in particular that’s been sitting for quite some time. Letting off a sigh, I grab it and proceed to blow the dust off it; an immediate coughing fit follows, and shock, seeing the only word on the page is nothing more than “The”.
Oops. This has only been waiting two years. Alright, I guess it’s about time to get this out the door.
Continue readingBlack9 Lives!
Yesterday, Dink, a user on the Hidden Palace Discord, posted a link to a build of Black9 which had seemingly been uploaded to archive.org anonymously just some days prior. If you didn’t know already, I’d written a short piece about Black9 back in 2018 (yikes, time flies), so it was really exciting to finally have an opportunity to see what the game actually looked and played like.
But nothing is ever quite that simple, is it?
Continue readingAn Odd World; Oddworld Stranger's Wrath Prototype
In April, in the Hidden Palace Discord server, a user with the handle ‘Sgabbit’ asked about the Oddworld Stranger’s Wrath prototype that had been shown on the YouTube channel PtoPOnline. Unfortunately, many years later, it still wasn’t publicly available.
Aiming to change that, we decided to make an offer to the individual behind the channel, and after acquiring some better capture equipment and sending our Xbox off to have more RAM soldered onto the motherboard, here we are today!
Continue reading