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  • Rayman 2 September 1999 Demo

    Just to clarify, there wasn’t any sound included in this build, hence why there isn’t any audio.

    This was an additional demo for the Windows platform, released a few months before the game’s final release in December.

    This build follows the previous one released in August. Interestingly it’s the same level and it appears pretty much the same as the final game, minus Rayman having his more powerful attack a little earlier in the game than he usually would.

    Compared to the previous build, it seems a number of issues have been resolved and there’s likely a few additions. For starts, sprites on the screen appear smoother in this build and it also appears that lighting is functioning as expected in this build too. It’s also worth mentioning that the colour of the text is different in this build compared to the previous. Additionally, a very obvious change is that Rayman’s face is now animated correctly.

    Wikipedia article can be found here.

    Additionally, if you enjoyed this I recommend looking at my Patreon, if you’d like to support future content such as this.

  • Rayman 2 August 1999 Demo

    This was a demo for the Windows platform, released a few months before the game’s final release in December.

    There’s a few differences in this build of the game compared to the final release; some audio is different, Rayman’s face in general seems less animated and expressive, and some other minor differences. I’d like to do a more complete analysis video on this at a later point.

    Download

  • Messiah Technology Analysis

    It’s taken awhile, but it’s finally here! The first video in my analysis series.

    Yes there’s a lot of additional information I didn’t cover in the video, or details I may have overlooked. You might also be wondering what my sources are. In this case I recommend checking out the documentation I’ve written out alongside the video.

    Messiah Technical Analysis Document

    Messiah on Wikipedia

    TalonBrave.info

  • Game Graveyard and Patreon!

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    Credits don’t go to me, I’m not actually sure who originally produced this, but saw it on Twitter and thought it was fitting.

    Moving on though, yes there will be new content soon. I’ve been buying some new equipment recently for recording and I’m preparing to invest my time (and money) pretty heavily into this. However, I’m unsure in where things are going to go and how I’ll do things, so prepare for a lot of experimentation (not that there hasn’t been any already).

    Currently, the plan is to get recording equipment so that I can actually do analysis videos, where I go into greater detail into some of what you see in videos, but another thing I’ve been looking into is, well, essentially “Let’s Plays”. Now I know, how are LPs relevant to this website? Well as you know I recently started doing a playthrough of Prey, because I feel it’s somewhat underrated and thought while it’s good to cover games in their earlier forms, it’s also important that people are aware of what the final product looked like. I want to throw my voice into the mix because it gives me a chance to talk about certain aspects of the game that I’m aware might have changed or generally go into finer detail on certain matters.

    I have actually already tried this in an additional Prey video, that’s yet to be made public, which also includes a web-cam view of myself, which could be pushing it a little, but I really need more feedback before I can decide on what works and what doesn’t. I’m not the most confident individual either, so trying to adapt myself is rather difficult but all round I think this would be a positive thing so long as I can make it both entertaining but more importantly, informative.


    patreon_logo

    I have recently started a Patreon. So if anyone wants to, they can both support the content being produced here but also receive something of a reward in return. I’m not completely familiar with Patreon so this is rather new to me, but I can’t emphasize enough how much your support matters to this websites continuation and generally means to me.

    While there’s a lot of information on the page regarding the work I do, essentially your support means I can put more work in towards the quality of content I deliver and time I can put into it.

  • Messiah Thrill Trailer

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