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Game/Unreal Warfare

  • More Unreal Warfare Music!

    Today, several more tracks that were intended for Unreal Warfare have been uploaded to the archive and onto the YouTube channel.

    You can view the videos on YouTube here and download the music yourself here.

    Enjoy!

  • Unreal Warfare: Resources Repository

    I was recently wondering why I hadn’t yet posted about this, so here we are.

    Unreal Warfare is quite fascinating to me (if you hadn’t guessed already). Gradually through the years since it began development, parts of it have slowly leaked out - either through licensees of Epic Games’ Unreal Engine 2 (resources were provided as examples to licensees) or directly through Epic Games themselves, either as reused assets or just pieces they simply forgot were there.

    I had always been meaning to piece all of these resources together and last year I finally found the time to do so. If you want to take a look, you can do so here.

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  • A closer look at the Unreal Technology Demo

    At the European Computer Trade Show, on September 6th 2000, Epic Games unveiled a technology demonstration of the Unreal Engine, showing new features and capabilities that they were introducing to the engine. A number of new features were shown that Epic Games were looking to introduce to the engine in the short term, along with PlayStation 2 support, but with the long term goal of producing a new engine entirely. This iteration of the engine eventually came to be known as the Warfare engine, now known as Unreal Engine 2, the predecessor to Unreal Engine 3.

    The technology demonstration was unsurprisingly comprised of a number of different demonstrations but a lot of these provide some fascinating insight into the development of the engine and the upcoming games at the time. We’ll be going over each of these as they appeared in the video below and doing a short analysis on each.

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  • Unreal Warfare Soundtrack, or portions of it

    Here’s something that might be interesting for a few of you, but here we have three songs used in the Unreal Engine technology demonstration from GDC 2002 and one additional song that wasn’t used in the demonstration.

    These songs were packaged with Star Wars Republic Commando, among some other things which we’ll discuss at some other stage in the future.

    For those that don’t know what Unreal Warfare is, Unreal Warfare is what eventually became the Gears of War you know today. It was also often used as the name to describe the second iteration of Epic Games’ Unreal Engine, as it initially served as the driving force for many of Epic’s innovations at the time, and before Epic Games had dubbed their new technology as “Unreal Engine 2”.

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