Game/Primal
Primal Source Tree
As before, I’ve made the source tree for Primal available here for you to nose through to your content.
Keep in mind that there is no actual code here, but just the tree representing how everything, or more specifically the source code, was laid out during development. This might give you some ideas, clues, or just generally, hopefully, be interesting for you to see—personally I’ve found some of these rather inspiring when deciding how to set out my own projects.
Continue reading