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  • Prey '96: Energy Monitoring Station

    Today we’re going to talk a little about Tom Hall’s iteration of Prey. This one’s a little more in-depth than usual, so prepare for a lot of analysis here.

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  • Twisted Soundscapes

    Very recently I decided to revisit Human Head’s Prey, which isn’t that uncommon of an occurrence for me, though this time I decided to play through the Xbox 360 version of the game.

    For the most part it’s a fine port and Venom Games seem to have done a pretty nice job. My only gripe with it is that the menus look butt ugly and the loading screens are a disaster when compared to the original release, but beyond that it’s fine.

    That being said - if you can, I would definitely recommend playing the Linux/Windows release of the game. I think there’s a macOS port as well but I have no idea what state that’s in.

    Anyway, I digress, let me move onto the point of this article.

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