This is a short video demonstrating the, currently buggy, Commander mode in Invasion. This essentially gives you an overview of the level, letting you select units and issue them orders etc. A lot of this additional functionality currently hasn’t been restored, so that’s the next task. For those not aware of what this project is, […]
The directory structure of the file archive has been changed to be more clear, expandable and stricter in general. Apologies for anyone’s direct links that might’ve been broken because of this change, but this is the only and last time this will ever be done.
Credits don’t go to me, I’m not actually sure who originally produced this, but saw it on Twitter and thought it was fitting. Moving on though, yes there will be new content soon. I’ve been buying some new equipment recently for recording and I’m preparing to invest my time (and money) pretty heavily into this. […]
Hello everyone, I’ve had a number of emails and messages now asking me if I have anything more to release surrounding Unreal or the Unreal Engine in general. To be frank there’s still quite a few things I have which aren’t yet in the public space but there’s several pretty good reasons for it. Releasing […]
So I’ve had a lot of spare time lately, which I’ve decided to spend on going through all the Alliance content. Here’s a disclaimer, a lot of this work has been done over the last day or so, so excuse if it doesn’t seem like much but I was making some pretty good progress so […]
Hello everyone! So I decided to make a new post to update you all on the status of things. Firstly, all videos have been removed from the older YouTube account and they will be re-archived both here and on the new channel: make sure you’re subscribed to the new channel if you want to see those […]