Game/Creatures

  • Small Furry Creatures

    Or more widely known as _Creatures _- if you’re not familiar with it (and unfortunately I’d take a bet you’re not), it’s a 2D simulation “artificial-life” game featuring rather odd beings known as Norns and Grendels. I don’t believe it is the first, but it is likely one of the first games to utilise neural networks for simulating some surprisingly complex beings.

    Before you read too far into this article, I’d highly **highly **recommend purchasing a copy of Creatures and taking a look at it yourself, as otherwise you’ll be missing a lot of important context!

    In late October, I was given permission by EemFoo from Eem Foo’s Archive to take a look at a prototype of Creatures (referred to as Creatures 0 by the community) from March 1994 (it should’ve since been made available for everyone). This is back when the game was called Small Furry Creatures - hence the title of this article - and, at the time, was targetting ol’ MS-DOS as opposed to Microsoft Windows.

    Continue reading