I’m not dead.

Posted on Posted in Announcement, Article, Game, Half-Life 2

This is a quick update and firstly I’m not dead, and secondly the next video is still on its way. A lot has happened recently which has meant I have less time to focus on my personal pursuits, namely I’m working at a software company now and this means I’ve been pretty much occupied with work.

This also means I’m likely to take the Patreon offline.

To bring you guys up to speed, the map being featured in the upcoming video was giving me a lot of grief and because I was struggling to find the time to work on it, in the end I asked a friend to take a look at it for me. That map is now ready to be filmed and now it’s just waiting on me to finish, which will either happen over this week or by the weekend. The new video is also using Source’s demo smoother, rather than how I was previously doing it, but let’s just say it can be a little unreliable at times and there’s a lot to cover in this map and I’m also using Source 2013 to preview the maps, rather than trying to do it within the leaked 2003 build.

Additionally, there’s still about 40 maps left for me to cover just for the prison alone… Obviously I’m questioning how much I can retain my sanity at this rate, so we might cover random levels in the future instead and I might move onto covering different games for a little while too.

In the meantime here’s a few random screenshots I apparently captured without realising it. This version of the map is starting to gradually shape up to what we saw in the final game though there are some pretty obvious differences in the design of some areas, plus the layout is still very much incomplete and it very much still feels like a cluster of areas just slammed together.